Last Gleams of the Virtual
mQx is a French digital artist born in 1999. His art explores the disintegration of "corrupted humanoid souls" trapped within a virtual universe. An enigmatic figure, he systematically conceals his face behind a veil, preferring to let his creations speak for him. This deliberate withdrawal offers him total freedom from the public eye, allowing this naturally introverted artist to focus entirely on his artistic mission.
Born into a family of artists, mQx was immersed in photography, cinema, and video games from childhood. After studying film, he became a photographer and practiced the craft for several years until the identity of mQx emerged. Although this experience shaped his sense of composition, he did not find full fulfillment in it. Starting in 2020, while still working as a photographer, he followed the rise of digital art and NFTs with fascination, feeling a certain frustration at not yet being part of that great community of digital artists. This feeling intensified when his photography career came to an abrupt halt, leaving him in a period of doubt and limbo. In 2023, following this phase of uncertainty, he first attempted 3D creation for several months, without success.
On the advice of his brother, he radically changed his approach. In just one week, he discovered the pixel sorting technique and finally managed to shape the universe he had envisioned. He describes this revelation as a "gift from Heaven." On July 15, 2023, he signed his first work: Prisms. Always avant-garde, he further established his approach in 2025 by boldly projecting his works in the streets of several major global cities. Using small projectors that he intentionally abandoned on-site, he created a form of ephemeral "digital guerrilla art," the traces of which now belong to the streets.
His technique relies on a symbiosis between human and AI: mQx uses artificial intelligence as a raw foundation that he then extensively reworks by hand. This human intervention is crucial, as it transforms algorithmic generation into a soulful work of art. His creations exist on the borderline between still image and video, creating a tension between photography and organic movement.
Deeply rooted in Cyberpunk culture, he draws inspiration from the aesthetics of Ridley Scott’s Blade Runner, the world of Alfonso Cuarón’s Children of Men, and the sheer scale of monumental digital murals and urban holograms. Today, mQx structures his career around the completion of five major projects. Despite his natural reserve, he has always held an intimate conviction that he would find his path, and he expresses immense gratitude toward Heaven and his loved ones for the support he received in what has become, for him, an artistic destiny.